The effect of action video game experience on task-switching

被引:136
|
作者
Green, C. Shawn [2 ]
Sugarman, Michael A. [3 ,4 ]
Medford, Katherine [3 ]
Klobusicky, Elizabeth [3 ]
Bavelier, Daphne [1 ,3 ]
机构
[1] Univ Geneva, Fac Psychol & Sci Educ, Psychol Sect, CH-1211 Geneva 4, Switzerland
[2] Univ Wisconsin, Dept Psychol, Madison, WI 53706 USA
[3] Univ Rochester, Dept Brain & Cognit Sci, Rochester, NY 14627 USA
[4] Wayne State Univ, Dept Psychol, Detroit, MI 48202 USA
关键词
Action video games; Task-switching; SIMPLE COGNITIVE TASKS; SET RECONFIGURATION; SPATIAL COGNITION; EXECUTIVE CONTROL; ATTENTION; PLAYERS; INTERFERENCE; INHIBITION;
D O I
10.1016/j.chb.2011.12.020
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
There is now a substantial body of work demonstrating that action video game experience results in enhancements in a wide variety of perceptual skills. More recently, several groups have also demonstrated improvements in abilities that are more cognitive in nature, in particular, the ability to efficiently switch between tasks. We add to this body of work by demonstrating that the action video game player switch cost advantage generalizes to (1) vocal responses in addition to traditional manual responses, (2) tasks that are more cognitive rather than perceptual in nature, and (3) goal switches as well as motor switches. Finally, a training study establishes that the relationship between the reduction in switch cost and action game playing is causal. (C) 2012 Elsevier Ltd. All rights reserved.
引用
收藏
页码:984 / 994
页数:11
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