GPU-Based Parallel Collision Detection for Real-Time Motion Planning

被引:0
|
作者
Pan, Jia [1 ]
Manocha, Dinesh [1 ]
机构
[1] Univ N Carolina, Chapel Hill, NC 27599 USA
来源
关键词
PROBABILISTIC ROADMAPS; GRAPHICS; COMPUTATION;
D O I
暂无
中图分类号
O29 [应用数学];
学科分类号
070104 ;
摘要
We present parallel algorithms to accelerate collision queries for sample-based motion planning. Our approach is designed for current many-core GPUs and exploits the data-parallelism and multi-threaded capabilities. In order to take advantage of high number of cores, we present a clustering scheme and collision-packet traversal to perform efficient collision queries on multiple configurations simultaneously. Furthermore, we present a hierarchical traversal scheme that performs workload balancing for high parallel efficiency. We have implemented our algorithms on commodity NVIDIA GPUs using CUDA and can perform 500,000 collision queries/second on our benchmarks, which is 10X faster than prior GPU-based techniques. Moreover, we can compute collision-free paths for rigid and articulated models in less than 100 milliseconds for many benchmarks, almost 50-100X faster than current CPU-based planners.
引用
收藏
页码:211 / 228
页数:18
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