GPU-Based Parallel Collision Detection for Real-Time Motion Planning

被引:0
|
作者
Pan, Jia [1 ]
Manocha, Dinesh [1 ]
机构
[1] Univ N Carolina, Chapel Hill, NC 27599 USA
来源
关键词
PROBABILISTIC ROADMAPS; GRAPHICS; COMPUTATION;
D O I
暂无
中图分类号
O29 [应用数学];
学科分类号
070104 ;
摘要
We present parallel algorithms to accelerate collision queries for sample-based motion planning. Our approach is designed for current many-core GPUs and exploits the data-parallelism and multi-threaded capabilities. In order to take advantage of high number of cores, we present a clustering scheme and collision-packet traversal to perform efficient collision queries on multiple configurations simultaneously. Furthermore, we present a hierarchical traversal scheme that performs workload balancing for high parallel efficiency. We have implemented our algorithms on commodity NVIDIA GPUs using CUDA and can perform 500,000 collision queries/second on our benchmarks, which is 10X faster than prior GPU-based techniques. Moreover, we can compute collision-free paths for rigid and articulated models in less than 100 milliseconds for many benchmarks, almost 50-100X faster than current CPU-based planners.
引用
收藏
页码:211 / 228
页数:18
相关论文
共 50 条
  • [31] GPU-based real-time terrain rendering: Design and implementation
    Zhai, Rui
    Lu, Ke
    Pan, Weiguo
    Dai, Shuangfeng
    [J]. NEUROCOMPUTING, 2016, 171 : 1 - 8
  • [32] A novel GPU-based sonar simulator for real-time applications
    Cerqueira, Romulo
    Trocoli, Tiago
    Neves, Gustavo
    Joyeux, Sylvain
    Albiez, Jan
    Oliveira, Luciano
    [J]. COMPUTERS & GRAPHICS-UK, 2017, 68 : 66 - 76
  • [33] Using GPU-Based Ray Tracing for Real-Time Composition in the Real Scene
    Bae, Sungmin
    Hwang, Kyunghee
    Hong, Hyunki
    [J]. ADVANCES IN MULTIMEDIA INFORMATION PROCESSING - PCM 2008, 9TH PACIFIC RIM CONFERENCE ON MULTIMEDIA, 2008, 5353 : 80 - 88
  • [34] GPU-Based Parallel EDF-Schedulability Analysis of Multi-Modal Real-Time Systems
    Ahmed, Masud
    Rampersaud, Safraz
    Fisher, Nathan
    Grosu, Daniel
    Schwiebert, Loren
    [J]. 2013 IEEE 15TH INTERNATIONAL CONFERENCE ON HIGH PERFORMANCE COMPUTING AND COMMUNICATIONS & 2013 IEEE INTERNATIONAL CONFERENCE ON EMBEDDED AND UBIQUITOUS COMPUTING (HPCC_EUC), 2013, : 254 - 263
  • [35] GPU-based parallel real-time volt/var optimisation for distribution network considering distributed generators
    Huang, Shengjun
    Dinavahi, Venkata
    [J]. IET GENERATION TRANSMISSION & DISTRIBUTION, 2018, 12 (20) : 4472 - 4481
  • [36] GPU-based Implementation of an Optimized Nonparametric Background Modeling for Real-time Moving Object Detection
    Berjon, Daniel
    Cuevas, Carlos
    Moran, Francisco
    Garcia, Narciso
    [J]. IEEE TRANSACTIONS ON CONSUMER ELECTRONICS, 2013, 59 (02) : 361 - 369
  • [37] GPU-based collision detection for deformable parameterized surfaces
    Gress, Alexander
    Guthe, Michael
    Klein, Reinhard
    [J]. COMPUTER GRAPHICS FORUM, 2006, 25 (03) : 497 - 506
  • [38] GPU-based intrinsic collision detection for deformable surfaces
    Wong, WSK
    Baciu, G
    [J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2005, 16 (3-4) : 153 - 161
  • [39] A GPU-Based Architecture for Real-Time Data Assessment at Synchrotron Experiments
    Chilingaryan, Suren
    Mirone, Alessandro
    Hammersley, Andrew
    Ferrero, Claudio
    Helfen, Lukas
    Kopmann, Andreas
    Rolo, Tomy dos Santos
    Vagovic, Patrik
    [J]. IEEE TRANSACTIONS ON NUCLEAR SCIENCE, 2011, 58 (04) : 1447 - 1455
  • [40] GPU-Based Real-Time Imaging Software Suite for Medical Ultrasound
    Choe, Jung Woo
    Nikoozadeh, Amin
    Oralkan, Omer
    Khuri-Yakub, Butrus T.
    [J]. 2013 IEEE INTERNATIONAL ULTRASONICS SYMPOSIUM (IUS), 2013, : 2057 - 2060