Framework for mapping scalable networked multimedia applications on run-time reconfigurable platforms

被引:0
|
作者
Ngoc, NP [1 ]
Lafruit, G [1 ]
Mignolet, JY [1 ]
Vernalde, S [1 ]
Deconinck, G [1 ]
Lauwereins, R [1 ]
机构
[1] Katholieke Univ Leuven, ESAT, EELCTA, B-3001 Louvain, Belgium
关键词
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Due to the heterogeneous nature of networks and end-systems in distributed multimedia systems, multimedia applications should ideally be designed to counteract fluctuations in network bandwidth and end-system processing capacities for providing end users a certain degree of Quality of Service (QoS). This requirement can be satisfied with scalable applications. In addition, with the current evolution in run-time reconfigurable computing, run-time reconfigurable multimedia platforms are becoming increasingly viable. In this paper, an end-to-end delivery chain framework for mapping scalable networked multimedia applications on reconfigurable platforms is presented. The framework is demonstrated by a case study of a 3D game running on a prototype run-time reconfigurable platform.
引用
收藏
页码:469 / 472
页数:4
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