Algorithmic Music Composition for Computer Games Based on L-system

被引:0
|
作者
Fridenfalk, Mikael [1 ]
机构
[1] Uppsala Univ, Dept Game Design, Visby, Sweden
关键词
algorithmic; computer game; interactive music; L-system; music composition; real-time;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
An application for music composition using L-system is presented as an experimental platform for further research on the topic of the composition of interactive music for computer games. L-system is presently used in many high-end computer games for the generation of natural surroundings, but there has been little research performed on the subject of L-system music composition. However, by its very nature, including data compression, parameterization, and the generation of tree structures, L-system seems currently to be an optimal method for such application.
引用
收藏
页数:6
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