Applying games-based learning to teach software engineering concepts

被引:0
|
作者
Connolly, Thomas M. [1 ]
Stansfield, Mark [1 ]
Hainey, Tom [1 ]
机构
[1] Univ Paisley, Sch Comp, High St, Paisley PA1 2BE, Renfrew, Scotland
关键词
games-based learning; software engineering; pedagogical praxis;
D O I
暂无
中图分类号
F [经济];
学科分类号
02 ;
摘要
For some time now, computer games have played an important role in both children and adults' leisure activities. While there has been much written on the negative aspects of computer games, it has also been recognised that they have potential advantages and benefits. There is no doubt that computer games can be highly engaging and incorporate features that are extremely compelling. It is these highly engaging features of computer games that have attracted the interests of educationalists. The use of games-based learning has been growing for some years now, however, within software engineering there is still a dearth of empirical evidence to support this approach. In this paper, we examine the literature on the use of computer games to teach software engineering concepts and describe a computer game we have been developing to teach these concepts.
引用
收藏
页码:289 / +
页数:2
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