A computer adventure game applied in E-learning

被引:3
|
作者
Ho, Pei-Chi [1 ]
Huang, Chun-Hsiung [1 ]
Chung, Szu-Ming [1 ]
机构
[1] Ling Tung Univ, Dept Digital Content Design, Taipei, Taiwan
关键词
D O I
10.1109/IPC.2007.76
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Based on the constructivism and situated learning theory, knowledge should not be isolated from its own cultural context. A computer game can use various designs to construct a complex plot and a logical story line. Through exploring, objects collecting, thinking, problem solving, a learner's motivation can be stimulated and reinforced in the course of game playing, which is the major application of instructional design in E-learning. This study intends to discuss and apply the teaching theory in a Computer Adventure Game (AVG) by using Flash, which resulted as an A VG called Ataiyal Legend.
引用
收藏
页码:446 / 451
页数:6
相关论文
共 50 条
  • [21] E-learning course for scheduling of computer grid
    Skrinarova, Jarmila
    Krnac, Michal
    [J]. 2011 14TH INTERNATIONAL CONFERENCE ON INTERACTIVE COLLABORATIVE LEARNING (ICL), 2011, : 352 - 356
  • [22] Applied e-learning and e-teaching in higher education
    Hartley, James
    [J]. BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 2009, 40 (03) : 584 - 585
  • [23] E-learning in the Computer Science: Some Computer and Methodology Techniques
    Smyrnova-Trybulska, Eugenia
    Grudzien, Jacek
    [J]. NEW EDUCATIONAL REVIEW, 2009, 19 (3-4): : 147 - 161
  • [24] THE GAME AS A NECESSARY COMPONENT OF E-LEARNING MATERIALS FOR CHILDREN
    Miftakhova, A.
    Yapparova, V.
    [J]. EDULEARN19: 11TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2019, : 6733 - 6736
  • [25] Game Inspired Tool Support for e-Learning Processes
    Charles, Marie-Therese
    Bustard, David
    Black, Michaela
    [J]. ELECTRONIC JOURNAL OF E-LEARNING, 2009, 7 (02): : 101 - 110
  • [26] E-Learning of IT Security Threats: A Game Prototype for Children
    Fruth, Jana
    Schulze, Carsten
    Rohde, Marleen
    Dittmann, Jana
    [J]. COMMUNICATIONS AND MULTIMEDIA SECURITY, CMS 2013, 2013, 8099 : 162 - 172
  • [27] E-learning game:Weibull fit wind energy
    Grosu, Corina
    Grosu, Marta
    [J]. 2019 INTERNATIONAL CONFERENCE ON ENERGY AND ENVIRONMENT (CIEM), 2019, : 229 - 233
  • [28] Game Inspired Tool Support for e-Learning Processes
    Charles, Marie-Therese
    Bustard, David
    Black, Michaela
    [J]. 7TH EUROPEAN CONFERENCE ON E-LEARNING, VOL 1, 2008, : 188 - 197
  • [29] Agent based virtual tutorship and e-learning techniques applied to a business game built on system dynamics
    Remondino, Marco
    [J]. GAME-ON 2007: 8TH INTERNATIONAL CONFERENCE ON INTELLIGENT GAMES AND SIMULATION, 2007, : 157 - 161
  • [30] E-Learning Using Video Game for ADHD Children
    Mir, Nighat
    Ansari, Yumna
    [J]. PROCEEDINGS OF THE 14TH EUROPEAN CONFERENCE ON R-LEARNING (ECEL 2015), 2015, : 382 - 387