共 50 条
- [11] A 3D Serious Game for Dental Learning in Higher Education [J]. 2017 IEEE 17TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT), 2017, : 111 - 115
- [12] Serious Games for Cultural Applications [J]. INTELLIGENT COMPUTER GRAPHICS 2011, 2012, 374 : 97 - +
- [13] 3D technology in the cultural heritage and education context [J]. INTERNATIONAL JOURNAL OF EDUCATION AND INFORMATION TECHNOLOGIES, 2019, 13 : 59 - 64
- [15] Developing 3D Human-Computer Interfaces and serious games for health education in the Brazilian countryside using Participatory Design and Popular Education [J]. 2014 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS (SMC), 2014, : 2971 - 2976
- [16] 3D VIRTUAL MODELS FOR AN EARLY EDUCATION SERIOUS GAMING APPLICATION [J]. ISPRS TC IV 3RD BIM/GIS INTEGRATION WORKSHOP AND 15TH 3D GEOINFO CONFERENCE 2020, 2020, 44-4 (W1): : 3 - 9
- [17] A Serious Game for environmental education utilizing 3D virtual worlds [J]. 2024 IEEE GAMING, ENTERTAINMENT, AND MEDIA CONFERENCE, GEM 2024, 2024, : 65 - 70
- [18] Preliminary Evaluation of a 3D Serious Game in the Context of Entrepreneurship Education [J]. CENTRAL EUROPEAN CONFERENCE ON INFORMATION AND INTELLIGENT SYSTEMS: PROCEEDINGS ARCHIVE 2017, 2017, : 91 - 98
- [19] The Effects of Problem-Based Serious Games on Learning 3D Computer Graphics [J]. Iranian Journal of Science and Technology, Transactions of Electrical Engineering, 2022, 46 : 989 - 1004