Study on Educational Virtual Reality Implementation Using Knowledge-Based Engineering

被引:0
|
作者
Chou, Yu-Tuan [1 ]
Lee, Bi-Wen [2 ]
Shih, Hsin-Yi [1 ]
机构
[1] Chia Nan Univ Pharm & Sci, Dept Appl Geoinformat, 60,Sec 1,Erren Rd, Tainan 71710, Taiwan
[2] Shih Chien Univ, Dept Tourism Management, 200 Univ Rd, Kaohsiung 84550, Taiwan
关键词
Virtual Reality(VR); Knowledge-based Engineering(KBE); Learning System; Interior Design;
D O I
暂无
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Due to the rapid development of technology products and Internet technology, it brings people a new experience in life. For virtual reality, one of the hottest industries today, which applications can be seen in many fields. There are already many cases in education for applying virtual reality effects to assist teaching and achieve better learning results. This study classifies the content of interior design courses through the implementation process of knowledge engineering. For considering the effects and content to be presented, the commercial software Unity and Holobuilder are used to implement the virtual reality. The results show that the knowledge engineering process introducing can effectively explore the content to be considered when making virtual reality, such as the organization of knowledge content, the setting of interaction methods, the link between objects and the setting of restrictions. The virtual reality scene is the teaching content of the color matching and application in the space, so that the learner can improve the user's ability to match the color of the space through this system. This study of the thesis is only preliminary preparations. In the future, more complete scenarios and content creation can be achieved through commercial applications, which will effectively help learners to improve learning outcomes in a new way.
引用
收藏
页码:433 / 436
页数:4
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