共 50 条
- [21] Design Patterns for Augmented Reality Learning Games [J]. GAMES AND LEARNING ALLIANCE, GALA 2017, 2017, 10653 : 161 - 172
- [22] StreetConqAR: Augmented Reality Anchoring in Pervasive Games [J]. SERIOUS GAMES, JCSG 2020, 2020, 12434 : 3 - 16
- [23] Immersive Interactive Narratives in Augmented Reality Games [J]. DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN FOR DIVERSE INTERACTION PLATFORMS AND ENVIRONMENTS, PT II, 2014, 8518 : 773 - 781
- [24] Augmented Reality Games for Learning: A Literature Review [J]. DISTRIBUTED, AMBIENT AND PERVASIVE INTERACTIONS, DAPI 2017, 2017, 10291 : 612 - 626
- [25] Augmented Reality Games for Children with Cerebral Palsy [J]. PERVASIVE COMPUTING TECHNOLOGIES FOR HEALTHCARE, PERVASIVE HEALTH 2021, 2022, 431 : 561 - 567
- [26] Evaluating the intention of downloading augmented reality games [J]. JOURNAL OF INFORMATION & OPTIMIZATION SCIENCES, 2019, 40 (06): : 1295 - 1305
- [28] Occlusion handling in outdoors augmented reality games [J]. Multimedia Tools and Applications, 2017, 76 : 9829 - 9854
- [29] Occlusion handling in outdoors augmented reality games [J]. MULTIMEDIA TOOLS AND APPLICATIONS, 2017, 76 (07) : 9829 - 9854