Triangulation Based on 3D Reconstruction Technique

被引:2
|
作者
Hou, Zhenjie [1 ]
Gu, Liguo [2 ]
机构
[1] Changzhou Univ, Sch Informat Sci & Engn, Changzhou 213164, Jiangsu, Peoples R China
[2] Inner Mongolia Agr Univ, Coll Comp & Informat Engn, Hohhot 010018, Peoples R China
来源
FRONTIERS OF MANUFACTURING AND DESIGN SCIENCE II, PTS 1-6 | 2012年 / 121-126卷
基金
中国国家自然科学基金;
关键词
3D reconstruction; Spatial points; Triangulation; Incremental method; Divide algorithm;
D O I
10.4028/www.scientific.net/AMM.121-126.4249
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
For decades of research on triangulation, Scattered surface area triangulation has achieved some results, but a lot of algorithms extended to three-dimensional space still have some problems.ln this paper I analyzes the existing algorithms and propose a idea based on the Combination of the incremental method and divide algorithm,which directly realize the triangulation of scattered points in space. Through the triangulation of space scattered point,it's result eventually meet the triangular mesh model of the reconstruction and the mesh is very uniform. The model reproduce the object model intuitively and clearly. This study provide meaning of the reference and guide in such a work.
引用
收藏
页码:4249 / +
页数:2
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