KEEPING ADAPTIVE GAME AI INTERESTING

被引:0
|
作者
Szita, Istvan
Ponsen, Marc
Spronck, Pieter
机构
关键词
Game AI; cross-entropy; reinforcement; dynamic scripting;
D O I
暂无
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
We propose a method for automatically learning diverse but effective macros that can be used as components of game AI scripts. Macros are learnt by a selection-based optimisation method that maximises an interestingness measure. Our demonstrations are performed in a CRPG simulation with two wizards duelling. The results show that the macros learned this way can increase adaptivity, and diversity, while retaining playing strength.
引用
收藏
页码:70 / 74
页数:5
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