共 50 条
- [3] PHANTOM AFFORDANCES IN VIDEO GAMES [J]. GALACTICA MEDIA-JOURNAL OF MEDIA STUDIES - GALAKTIKA MEDIA-ZHURNAL MEDIA ISSLEDOVANIJ, 2019, (04): : 86 - 107
- [6] Board Games for Training Computational Thinking [J]. GAMES AND LEARNING ALLIANCE, GALA 2018, 2019, 11385 : 90 - 100
- [7] Puzzle Games: A Metaphor for Computational Thinking [J]. PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 344 - 353
- [10] The hypothetical thinking as ontological basis of video games [J]. REVISTA ICONO 14-REVISTA CIENTIFICA DE COMUNICACION Y TECNOLOGIAS, 2014, 12 (02): : 416 - 440