Design of 3D and 4D Apps for Cultural Heritage Preservation

被引:5
|
作者
Fritsch, Dieter [1 ]
Klein, Michael [2 ]
机构
[1] Univ Stuttgart, Inst Photogrammetry Ifp, Geschwister Scholl Str 24D, D-70174 Stuttgart, Germany
[2] 7Reasons GmbH, Baeuerlegasse 4 6, Baeuerlegasse 4-6, A-1200 Vienna, Austria
来源
DIGITAL CULTURAL HERITAGE | 2018年 / 10605卷
关键词
Laser scanning; Structure from motion; Dense image matching; Data fusion; Digital Cultural Heritage; Close range; Surface reconstruction; 3D and 4D App developments;
D O I
10.1007/978-3-319-75826-8_18
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The design of three-dimensional and four-dimensional Apps, running on the main operating systems Android, iOS and Windows, is the next challenge in Digital Cultural Heritage (DCH) preservation. The enrichment of 3D virtual reality models, derived from computer graphics, computer vision, laser scanning, and aerial and close range photogrammetry by audio and video information acts as an excellent basis for App design. Based on experiences developing Apps for archaeology and architecture, the paper presents general workflows for data collection, storyboard design and App developments. The 4th dimension, time, can be injected into App content through the use of old photographs, sketches and paintings. The software package Unity is used as a cross-platform engine, offered by Unity Technologies, to create 3D/4D Apps for PCs, mobile devices and websites. One of the main results of the European Project "4D-CH-World" are two Apps of the Testbed Calw: the App "Calw VR" and the App "Tracing Hermann Hesse in Calw". Both Apps are using the 3D models created by interactive 3D modeling in Autodesk 3ds Max, with 3D data resulting from airborne LiDAR, terrestrial laser scanning, Structure-from-Motion (SfM) and Dense Image Matching (DIM). The geometric 2.5D reference surface is a LiDAR DSM, further improved by DIM results of georeferenced aerial photography with GSD@20cm.
引用
收藏
页码:211 / 226
页数:16
相关论文
共 50 条
  • [41] Seiberg dualities and the 3d/4d connection
    Vasilis Niarchos
    [J]. Journal of High Energy Physics, 2012
  • [42] 3d dualities from 4d dualities
    Ofer Aharony
    Shlomo S. Razamat
    Nathan Seiberg
    Brian Willett
    [J]. Journal of High Energy Physics, 2013
  • [43] Automated camera network design for 3D modeling of cultural heritage objects
    Alsadik, Bashar
    Gerke, Markus
    Vosselman, George
    [J]. JOURNAL OF CULTURAL HERITAGE, 2013, 14 (06) : 515 - 526
  • [44] 3D technologies for intangible cultural heritage preservation-literature review for selected databases
    Skublewska-Paszkowska, Maria
    Milosz, Marek
    Powroznik, Pawel
    Lukasik, Edyta
    [J]. HERITAGE SCIENCE, 2022, 10 (01)
  • [45] Design and Implementation of 3D DWT for 4D Image Based Noninvasive Surgery
    Shajan, P. X.
    Muniraj, N. J. R.
    Abraham, John T.
    [J]. ADVANCES IN COMPUTING AND COMMUNICATIONS, PT III, 2011, 192 : 168 - +
  • [46] 3D & 4D CAD modeling on commercial design-build projects
    Vaugn, F
    [J]. COMPUTING IN CIVIL ENGINEERING, 1996, : 390 - 396
  • [47] Influence of drying method and 3D design on the 4D morphing of beef products
    Dick, Arianna
    Gao, Yiheng
    Bhandari, Bhesh
    Prakash, Sangeeta
    [J]. APPLIED FOOD RESEARCH, 2021, 1 (02):
  • [48] 3D AND 4D MODELING FOR DESIGN AND CONSTRUCTION COORDINATION: ISSUES AND LESSONS LEARNED
    Staub-French, Sheryl
    Khanzode, Atul
    [J]. JOURNAL OF INFORMATION TECHNOLOGY IN CONSTRUCTION, 2007, 12 : 381 - 407
  • [49] 4D=3D+时间 3D打印刚搞懂,4D打印又来啦
    王瑞良
    [J]. 科学大众(中学生), 2019, (10) : 23 - 25
  • [50] 3D CAMERAS ACQUISITIONS FOR THE DOCUMENTATION OF CULTURAL HERITAGE
    Pulcrano, M.
    Scandurra, S.
    Minin, G.
    di Luggo, A.
    [J]. 8TH INTERNATIONAL WORKSHOP 3D-ARCH: 3D VIRTUAL RECONSTRUCTION AND VISUALIZATION OF COMPLEX ARCHITECTURES, 2019, 42-2 (W9): : 639 - 646