Dealing with Rounding Error Problems in Evolutionary Physical Simulation

被引:0
|
作者
Pilat, Marcin L. [1 ]
Suzuki, Reiji [1 ]
Arita, Takaya [1 ]
机构
[1] Nagoya Univ, Grad Sch Informat Sci, Chikusa Ku, Furo Cho, Nagoya, Aichi 4648601, Japan
关键词
physical simulation; floating point; rounding errors; evolutionary computation; artificial life;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper introduces the problem of floating-point rounding errors in physical simulation. A simple virtual creature is simulated in a physical environment for a specified number of time steps. The effect of rounding errors is illustrated by varying the initial position of the creature which causes a change in the fitness value computed by a simple distance-based fitness function. With a large evaluation time, these rounding errors can produce significantly large differences in fitness. A discussion is provided on the importance of this finding for evolutionary simulations, including suggestions to alleviate the problem.
引用
收藏
页码:658 / 661
页数:4
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