Multi-Resolution Texture-Based 3D Level Set Segmentation

被引:0
|
作者
Reska, Daniel [1 ]
Kretowski, Marek [1 ]
机构
[1] Bialystok Tech Univ, Fac Comp Sci, PL-15351 Bialystok, Poland
关键词
Level set; Three-dimensional displays; Image segmentation; Graphics processing units; Two dimensional displays; Surface treatment; Discrete wavelet transforms; Deformable models; GPU acceleration; image segmentation; level sets; texture analysis; ACTIVE CONTOURS; IMAGE-ANALYSIS; MODEL;
D O I
10.1109/ACCESS.2020.3014075
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This article presents a novel three-dimensional level set method for the segmentation of textured volumes. The algorithm combines sparse and multi-resolution schemes to speed up computations and utilise the multi-scale nature of extracted texture features. The method's performance is also enhanced by graphics processing unit (GPU) acceleration. The segmentation process starts with an initial surface at the coarsest resolution of the input volume and moves to progressively higher scales. The surface evolution is driven by a generalised data term that can consider multiple feature types and is not tied to specific descriptors. The proposed implementation of this approach uses features based on grey level co-occurrence matrices and discrete wavelet transform. Quantitative results from experiments performed on synthetic volumes showed a significant improvement in segmentation quality over traditional methods. Qualitative validation using real-world medical datasets, and comparison with other similar GPU-based algorithms, were also performed. In all cases, the proposed implementation provided good segmentation accuracy while maintaining competitive performance.
引用
收藏
页码:143294 / 143305
页数:12
相关论文
共 50 条
  • [41] Size and Texture-based Classification of Lung Tumors with 3D CNNs
    Luo, ZhiHao
    Brubaker, Marcus A.
    Brudno, Michael
    2017 IEEE WINTER CONFERENCE ON APPLICATIONS OF COMPUTER VISION (WACV 2017), 2017, : 806 - 814
  • [42] 3D mapping with multi-resolution occupied voxel lists
    Ryde, Julian
    Hu, Huosheng
    AUTONOMOUS ROBOTS, 2010, 28 (02) : 169 - 185
  • [43] Using Dynamic multi-resolution render 3D Terrain
    Zhang, Yong Qiang
    Chao, Xu
    MICRO NANO DEVICES, STRUCTURE AND COMPUTING SYSTEMS, 2011, 159 : 420 - +
  • [44] 3D pose refinement using rendering and texture-based matching
    Zabulis, Xenophon
    Lourakis, Manolis I.A.
    Stefanou, Stefanos S.
    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2014, 8671 : 672 - 679
  • [45] Texture segmentation in 3D
    Bravo, MJ
    Farid, H
    INVESTIGATIVE OPHTHALMOLOGY & VISUAL SCIENCE, 1999, 40 (04) : S343 - S343
  • [46] Segmentation of 3D deformable objects with level set based prior models
    Yang, J
    Tagare, HD
    Staib, LH
    Duncan, JS
    2004 2ND IEEE INTERNATIONAL SYMPOSIUM ON BIOMEDICAL IMAGING: MACRO TO NANO, VOLS 1 AND 2, 2004, : 85 - 88
  • [47] 3D mapping with multi-resolution occupied voxel lists
    Julian Ryde
    Huosheng Hu
    Autonomous Robots, 2010, 28 : 169 - 185
  • [48] Expression model of multi-resolution 3D geographical space
    Ning, Lou
    Xiaobo, Zheng
    Yongchong, Yang
    Computer Modelling and New Technologies, 2014, 18 (02): : 157 - 160
  • [49] Development and experimental validation of a texture-based 3D liberation model
    Guntoro, Pratama Istiadi
    Ghorbani, Yousef
    Parian, Mehdi
    Butcher, Alan R.
    Kuva, Jukka
    Rosenkranz, Jan
    MINERALS ENGINEERING, 2021, 164
  • [50] A new multi-phase level set framework for 3D medical image segmentation based on TPBG
    Zheng, Gang
    Li, Yuanlu
    Wang, Huinan
    2005 27TH ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY, VOLS 1-7, 2005, : 3394 - 3397