A Software Framework for Multi Player Robot Games

被引:0
|
作者
Hansen, Soren Tranberg [1 ]
Ontanon, Santiago [2 ]
机构
[1] Danish Technol Inst, Ctr Robot Technol, Forskerpk 10, DK-5230 Odense M, Denmark
[2] IIIA, Artificial Intelligence Res Inst CSIC, Bellaterra 08193, Spain
来源
SOCIAL ROBOTICS, ICSR 2010 | 2010年 / 6414卷
关键词
Human Robot Interaction; Games; Artificial Intelligence;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Robot games have been proposed as a way to motivate people to do physical exercises while playing. Although this area is very new, both commercial and scientific robot games have been developed mainly based on interaction with a single user and a robot. The goal of this paper is to describe a generic software framework which can be used to create games where multiple players can play against a mobile robot. The paper shows how an adaptive AI system (D2) developed for real-time strategy (RTS) computer games can be successfully applied in a robotics context using the robotics control framework Player/Stage. D2 is based on Case-Based Planning which learns from demonstration. Using the proposed framework, the paper shows how a robot learns a strategy for an implementation of a simple game.
引用
收藏
页码:131 / 140
页数:10
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