Symbolic Classification of General Multi-Player Games

被引:2
|
作者
Kissmann, Peter [1 ]
Edelkamp, Stefan [1 ]
机构
[1] Dortmund Univ Technol, Dortmund, Germany
来源
ECAI 2008, PROCEEDINGS | 2008年 / 178卷
关键词
D O I
10.3233/978-1-58603-891-5-905
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
For general two-player turn-taking games, first solvers have been contributed. Algorithms for multi-player games like Max(n), however, cannot classify general games robustly, and its extension Soft-Max(n), which can play optimally against unknown and weak opponents, demands large amounts of memory. As RAM is a scarce resource, this paper proposes a memory-efficient implementation of the Soft-Max(n) algorithm, by exploiting the functional representation of state and evaluation sets with BDDs.
引用
收藏
页码:905 / +
页数:2
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