The Effect of Interactive Digital Storytelling Gamification on Microbiology Classroom Interactions

被引:0
|
作者
Molnar, Andree A. [1 ]
机构
[1] Univ Lancaster, Sch Comp & Commun, Lancaster, England
关键词
Classroom dynamics; gamification; leaderboard; interactive digital storytelling; microbiology; points; problem based learning; STEM education; CHILDREN;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In this research, we study the use of interactive digital storytelling in teaching microbiology. More specifically, we carried out an exploratory study assessing the effect of using the gamification of an interactive digital storytelling on classroom dynamics and students' interaction. The results show that the presence of gamification led to an increase in classroom discussions and in students' engagement with the learning objectives taught by the interactive digital storytelling.
引用
收藏
页码:243 / 246
页数:4
相关论文
共 50 条
  • [31] Engagement in Interactive Digital Storytelling: Sampling Without Spoiling
    Estupinan, Sergio
    Andkjaer, Kasper Ingdahl
    Szilas, Nicolas
    [J]. ENTERTAINMENT COMPUTING - ICEC 2018, 2018, 11112 : 248 - 253
  • [32] BlocklyXR: An Interactive Extended Reality Toolkit for Digital Storytelling
    Jung, Kwanghee
    Nguyen, Vinh T.
    Lee, Jaehoon
    [J]. APPLIED SCIENCES-BASEL, 2021, 11 (03): : 1 - 19
  • [33] Mobile digital interactive storytelling-a winding path
    Nack, Frank
    Waern, Annika
    [J]. NEW REVIEW OF HYPERMEDIA AND MULTIMEDIA, 2012, 18 (1-2) : 3 - 9
  • [34] Managing Informational Interactive Digital Storytelling (IDS) Projects
    Cohen, Deborah Elizabeth
    [J]. INTERACTIVE STORYTELLING, ICIDS 2014, 2014, 8832 : 252 - 253
  • [35] Transferring game mastering laws to interactive digital storytelling
    Peinado, F
    Gervás, P
    [J]. TECHNOLOGIES FOR INTERACTIVE DIGITAL STORYTELLING AND ENTERTAINMENT, 2004, 3105 : 48 - 54
  • [36] DIGITAL GAME DESIGN ACTIVITY: IMPLEMENTING GAMIFICATION WITH CHILDREN IN THE CLASSROOM
    Ibharim, Laili Farhana Md
    Yatim, Maizatul Hayati Mohamad
    Zain, Nor Zuhaidah Mohamed
    [J]. AIMC 2017 - ASIA INTERNATIONAL MULTIDISCIPLINARY CONFERENCE, 2018, 40 : 399 - 411
  • [37] Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art
    Chujitarom, Wannaporn
    [J]. TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS, 2020, 9 (02): : 560 - 565
  • [38] Peru Digital: Approaching Interactive Digital Storytelling and Collaborative Interactive Web Design through Digital Ethnography, HCI, and Digital Media
    Kim, Si Jung
    Underberg, Natalie M.
    [J]. DESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODS, TOOLS AND PRACTICE, PT 2, 2011, 6770 : 20 - 28
  • [39] The Use of Interactive Educational Tools to Engage Students in Microbiology and Immunology Classroom
    Simmons, Jazmyne Cymone Durrah
    Fadhil, Shams
    Edquiban, Marianne
    Olk, Sandra
    Fazal, Nadeem
    [J]. JOURNAL OF IMMUNOLOGY, 2020, 204 (01):
  • [40] Collaborative writing through digital storytelling in the Spanish language classroom
    Sevilla Pavon, Ana
    [J]. FORO DE PROFESORES DE E-LE, 2014, 10 : 261 - 270