Effects of Adaptive Prompts in Virtual Reality-Based Social Skills Training for Children with Autism

被引:2
|
作者
Moon, Jewoong [1 ]
Ke, Fengfeng [2 ]
机构
[1] Univ Alabama, Dept Educ Leadership Policy & Technol Studies, Tuscaloosa, AL 35487 USA
[2] Florida State Univ, Dept Educ Psychol & Learning Syst, Tallahassee, FL USA
关键词
Virtual reality-based training; Autism spectrum disorder; Adaptivity design; Verbal prompt; Educational data mining; Learning analytics; SPECTRUM DISORDER; PRESCHOOL-CHILDREN; MIND; COMPETENCE; ENGAGEMENT; IDENTITY; PEOPLE;
D O I
10.1007/s10803-023-06021-7
中图分类号
B844 [发展心理学(人类心理学)];
学科分类号
040202 ;
摘要
The purpose of this single-case experimental design (SCED) study is to investigate how adaptive prompts in virtual reality (VR)-based social skills training affect the social skills performance of autistic children. Adaptive prompts are driven by autistic children's emotional states. To integrate adaptive prompts in VR-based training, we conducted speech data mining and endorsed micro-adaptivity design. We recruited four autistic children (12-13 years) for the SCED study. We carried out alternating treatments design to evaluate the impacts of adaptive and non-adaptive prompting conditions throughout a series of VR-based social skills training sessions. Using mixed-method data collection and analyses, we found that adaptive prompts can foster autistic children's desirable social skills performance in VR-based training. Based on the study findings, we also describe design implications and limitations for future research.
引用
收藏
页码:2826 / 2846
页数:21
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