Game-based learning approach in computer science in primary education: A systematic review

被引:0
|
作者
Videnovik, Maja [1 ]
Bogdanova, Ana Madevska [2 ]
Trajkovik, Vladimir [2 ]
机构
[1] Ctr Innovat & Digital Educ Dig Ed, Solunska glava br3, Skopje 1000, North Macedonia
[2] Ss Cyril & Methodius Univ Skopje, Fac Comp Sci & Engn, Rugjer Boshkovikj 16, Skopje 1000, North Macedonia
关键词
Educational game; Game-based learning; Computer science; Primary education; EMPIRICAL-EVIDENCE; MOTIVATION; ACHIEVEMENTS; MATHEMATICS; ENVIRONMENT; SKILLS; CODE;
D O I
10.1016/j.entcom.2023.100616
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper reviews the current situation concerning the implementation of game-based learning in computer science in primary education, providing insight into current trends, identifying strengths and potential research topics. Articles published in four databases from 2017 to 2021 are included in the analysis and an in-depth analysis of 32 articles is done. Different types of games, implemented in various educational contexts, are presented in these articles. Most of them describe implemented methodology, game-based environment or are evaluating the effectiveness of the created game or the approach. The possibility of implementing a game-based approach while learning other computer science topics or measuring the effectiveness of learning by designing a game as a pedagogical strategy are some areas for future research.
引用
收藏
页数:16
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