共 50 条
- [21] Cross-Game Modeling of Player's Behaviour in Free-To-Play Games UMAP'20: PROCEEDINGS OF THE 28TH ACM CONFERENCE ON USER MODELING, ADAPTATION AND PERSONALIZATION, 2020, : 384 - 387
- [22] Social networks for enhanced player churn prediction in mobile free-to-play games Applied Network Science, 7
- [23] Evaluating the Onboarding Phase of Free-to-Play Mobile Games: A Mixed-Method Approach CHI PLAY'17: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY, 2017, : 377 - 388
- [24] "Money from the Queen": Exploring Children's Ideas for Monetization in Free-to-Play Mobile Games HUMAN-COMPUTER INTERACTION - INTERACT 2023, PT II, 2023, 14143 : 203 - 213
- [26] Excessive Spending in a "Free-to-Play" Smartphone Game AMERICAN JOURNAL ON ADDICTIONS, 2020, 29 (06): : 528 - 530
- [30] Play Patterns for Path Prediction in Multiplayer Online Games 2012 7TH INTERNATIONAL ICST CONFERENCE ON COMMUNICATIONS AND NETWORKING IN CHINA (CHINACOM), 2012, : 12 - 17