VRoom - Development of a Virtual Reality learning environment for the utilization of color in an architectural context

被引:0
|
作者
Reckter, Holger [1 ]
Luettich, Thomas [1 ]
机构
[1] Mainz Univ Appl Sci, Mainz, Germany
来源
PROCEEDINGS OF 2023 MENSCH UND COMPUTER, MUC 2023: Building Bridges | 2023年
关键词
D O I
10.1145/3603555.3609314
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Usage of Virtual Reality (VR) applications in an education setting has specific needs. The high number of parallel users create atypical time and space requirements. Interaction with the system needs to be intuitive, easy to learn and quick to understand. While intuition is approachable in simple applications, with an increasing system complexity this principle is becoming harder to implement. In the development of VRoom we used a User Centered Design approach. Regarding the process we used informal tests and implemented different methods of user interaction in VR. We examined different placements and alignments of the User Interface (UI) elements. Depending on the qualitative user feedback the functionality of the VR application was adapted and resulted in a combination of different UI elements with the goal to learn the utilization of color in different interior environments.
引用
收藏
页码:561 / 563
页数:3
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