Virtual reality and the problem of illusion

被引:0
|
作者
Dokuchayev, I. I. [1 ]
Golokhvast, K. S. [2 ]
Sokolov, A. M. [1 ]
机构
[1] St Petersburg State Univ, 7-9 Univ Skaya Nab, St Petersburg 199034, Russia
[2] Russian Acad Sci, Siberian Fed Sci Ctr Agrobiotechnol, 26 Ul Centralnaya, Krasnoobsk 630501, Novosibirsk Reg, Russia
关键词
original reality; virtual reality; simulated reality; illusionary reality; problem of the Matrix; problem of evidence; effect of presence; immersion;
D O I
10.21638/spbu17.2023.102
中图分类号
B [哲学、宗教];
学科分类号
01 ; 0101 ;
摘要
The paper touches upon the problem of differentiating between virtual reality and original reality. The article makes a contribution to the modern ontology, as it discusses the problem of the status of virtual reality, which is formed by modern technical and mathematical means using cognitive technologies. The work is based on the concepts of E. Husserl and H. Putnam, as well as theories of psychophysiology and cognitive sciences. Arguments are provided for the following opposing statements: that it is possible to differentiate between them and that it is not. To specify the distinctive features of virtual reality, the latter is described as a system of perceived existing things and in comparison to other forms of such systems: subjective and objective, individual and social, natural and cultural, material and ideal, original and fictional, abstract and transcendental, evident and illusionary, true and false, erroneous and imitative, deceitful and mistaken, performative and simulating, conditional and unconditional ones. This part of the article qualifies virtual reality as illusion created via imitation. It is further revealed that the key distinctive feature of original reality, which is defined in the modern phenomenology as the maximal level of evidence, is applicable to virtual reality as well. The major argument in favor of the provable difference between virtual and original reality, which the contemporary analytic philosophy offers, can be confuted by means of a thought experi-ment based on the doubling of virtual reality. The final part of the article discusses psychologi-cal (experiment-based cognitive) arguments in favor of differentiating between virtual and original reality successfully: effect of presence and immersion. Both effects are typical of the reality types under comparison, as well as of experiencing these realities. The paper concludes that neither philosophy nor cognitive sciences can offer a compelling argument to differentiate between original reality and virtual reality.
引用
收藏
页码:18 / 29
页数:12
相关论文
共 50 条
  • [21] The Illusion of Animal Body Ownership and Its Potential for Virtual Reality Games
    Krekhov, Andrey
    Cmentowski, Sebastian
    Krueger, Jens
    2019 IEEE CONFERENCE ON GAMES (COG), 2019,
  • [22] Does affective touch influence the virtual reality full body illusion?
    de Jong, Jutta R.
    Keizer, Anouk
    Engel, Manja M.
    Dijkerman, H. Chris
    EXPERIMENTAL BRAIN RESEARCH, 2017, 235 (06) : 1781 - 1791
  • [23] Reality and illusion in Virtual Studios: Axiomatic Design applied to television recording
    Arcidiacono, Gabriele
    Placidoli, Pierpaolo
    9TH INTERNATIONAL CONFERENCE ON AXIOMATIC DESIGN (ICAD 2015), 2015, 34 : 137 - 142
  • [24] The illusion of presence in immersive virtual reality during an fMRI brain scan
    Hoffman, HG
    Richards, T
    Coda, B
    Richards, A
    Sharar, SR
    CYBERPSYCHOLOGY & BEHAVIOR, 2003, 6 (02): : 127 - 131
  • [25] The respective contributions of visual and proprioceptive afferents to the mirror illusion in virtual reality
    Giroux, Marion
    Barra, Julien
    Zrelli, Issam-Eddine
    Barraud, Pierre-Alain
    Cian, Corinne
    Guerraz, Michel
    PLOS ONE, 2018, 13 (08):
  • [26] The Hand Prehensile Movement Modified by Visual Illusion in Immersive Virtual Reality
    Choi, Daniel
    Jeong, Taeyeong
    Kim, Jihun
    Kim, Jaehyo
    2021 IEEE 3RD GLOBAL CONFERENCE ON LIFE SCIENCES AND TECHNOLOGIES (IEEE LIFETECH 2021), 2021, : 185 - 186
  • [27] Gambling and virtual reality: unraveling the illusion of near-misses effect
    Quaglieri, Alessandro
    Pizzo, Alessandra
    Cricenti, Clarissa
    Tagliaferri, Ginevra
    Frisari, Francesca Valeria
    Burrai, Jessica
    Mari, Emanuela
    Lausi, Giulia
    Giannini, Anna Maria
    Zivi, Pierpaolo
    FRONTIERS IN PSYCHIATRY, 2024, 15
  • [28] Does affective touch influence the virtual reality full body illusion?
    Jutta R. de Jong
    Anouk Keizer
    Manja M. Engel
    H. Chris Dijkerman
    Experimental Brain Research, 2017, 235 : 1781 - 1791
  • [29] Illusion and reality
    Sahgal, N
    PERSPECTIVES ON POST-COLONIAL LITERATURE, 2001, : 3 - 15
  • [30] Illusion and Reality
    Friedrich, Carl J.
    ANNALS OF THE AMERICAN ACADEMY OF POLITICAL AND SOCIAL SCIENCE, 1949, 265 : 191 - 192