共 50 条
- [42] An algorithm for multi-resolution dynamic terrain [J]. Binggong Xuebao/Acta Armamentarii, 2007, 28 (09): : 1053 - 1057
- [43] GPU-Based multi-view rendering [J]. 3RD ANNUAL INTERNATIONAL CONFERENCE ON COMPUTER GAMES, MULTIMEDIA & ALLIED TECHNOLOGIES (CGAT 2010), 2010, : 273 - 278
- [44] Multi-resolution access control algorithm based on fractal coding [J]. INTERNATIONAL CONFERENCE ON IMAGE PROCESSING, PROCEEDINGS - VOL III, 1996, : 235 - 238
- [46] Communication Reduced Multi-time-step Algorithm for Real-time Wind Simulation on GPU-based Supercomputers [J]. SCALA 2018: PROCEEDINGS OF 2018 IEEE/ACM 9TH WORKSHOP ON LATEST ADVANCES IN SCALABLE ALGORITHMS FOR LARGE-SCALE SYSTEMS (SCALA), 2018, : 9 - 16
- [47] A Novel BOM based Multi-Resolution Model for Federated Simulation [J]. PROCEEDINGS OF THE 2013 IEEE 17TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED COOPERATIVE WORK IN DESIGN (CSCWD), 2013, : 178 - 183
- [48] Successive elimination motion estimation algorithm based on multi-resolution [J]. FUNDAMENTAL PROBLEMS OF OPTOELECTRONICS AND MICROELECTRONICS III, PTS 1 AND 2, 2007, 6595
- [49] A GPU-BASED IMPLEMENTATION ON SUPER-RESOLUTION RECONSTRUCTION [J]. 2012 IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING (ICIP 2012), 2012, : 849 - 852
- [50] GPU-based Dynamic Search on Adaptive Resolution Grids [J]. 2014 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), 2014, : 1631 - 1638