Exploring Methodologies to Create a Unified VR User-Experience in the Field of Virtual Museum Experiences

被引:0
|
作者
Bayat, Rojin [1 ]
De Maio, Elios [1 ]
Fiorenza, Jacopo [2 ,3 ]
Migliorini, Massimo [1 ]
Lamberti, Fabrizio [2 ,3 ]
机构
[1] Fdn LINKS, Extended Real Lab, Turin, Italy
[2] Politecn Torino, Dipartimento Automat & Informat, Turin, Italy
[3] Politecn Torino, VR POLITO, Turin, Italy
关键词
Virtual Reality; Metaverse; Meta-museums; User-Experience Design;
D O I
10.1109/GEM61861.2024.10585452
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The emergence of Virtual Reality (VR) and metaverse have opened doors to new research opportunities and frontiers in User Experience (UX). Within the cultural heritage domain, one of the key concepts is that of the Virtual Museums (VMs), whose definition has been extended through time by many research works and applications. However, most of the studies performed so far focused on only one application, and studied its UX without taking into account the experience with other VR experiences possibly available in the VM. The purpose of this work is to give a contribution for an optimal design to create a unified UX across multiple VR experiences. More specifically, the research included the development of two applications, respectively a VM in a metaverse platform and a virtual learning workshop as an individual application. With this premise, the study will also consider two fundamental elements for an effective UX design: a Virtual Environment (VE) and an Intelligent Virtual Avatar (IVA). In particular, the latest was developed following current trends about generative AI, integrating an IVA powered by a Large Language Model (LLM).
引用
收藏
页码:586 / 589
页数:4
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