共 50 条
- [1] Virtual reality art museum: Designing of user-oriented virtual reality on web system [J]. ICIM' 2002: PROCEEDINGS OF THE SIXTH CHINA-JAPAN INTERNATIONAL CONFERENCE ON INDUSTRIAL MANAGEMENT, 2002, : 412 - 417
- [2] Exploring Agent-User Personality Similarity and Dissimilarity for Virtual Reality Psychotherapy [J]. 2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024, 2024, : 424 - 427
- [3] Exploring user acceptance of online virtual reality exhibition technologies: A case study of Liangzhu Museum [J]. PLOS ONE, 2024, 19 (08):
- [4] [DC] User exploratory learning in a Virtual Reality museum [J]. 2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024, 2024, : 1152 - 1153
- [5] Virtual Reality in Museums: Exploring the Experiences of Museum Professionals [J]. APPLIED SCIENCES-BASEL, 2020, 10 (11):
- [7] Exploring the influence of a user-specific explainable virtual advisor on health behaviour change intentions [J]. Autonomous Agents and Multi-Agent Systems, 2022, 36
- [9] Social Augmentations in Multi-User Virtual Reality: A Virtual Museum Experience [J]. ADJUNCT PROCEEDINGS OF THE 2017 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR-ADJUNCT), 2017, : 42 - 43
- [10] Exploring an Immersive User Interface in Virtual Reality Storytelling [J]. HCI INTERNATIONAL 2021 - LATE BREAKING POSTERS, HCII 2021, PT I, 2021, 1498 : 385 - 389