Linkages Between Gameplay Preferences and Fondness for Game Music

被引:0
|
作者
Vahlo, Jukka [1 ,3 ]
Koskela, Oskari [1 ]
Tuuri, Kai [1 ]
Tissari, Heli [2 ]
机构
[1] Univ Jyvaskyla, Dept Mus Art & Culture Studies, POB 35, Jyvaskyla 40014, Finland
[2] Univ Helsinki, Dept Languages, POB 4, Helsinki 00014, Finland
[3] Univ Turku, Dept Econ, Turku 20014, Finland
来源
关键词
Game music; Music preferences; Player preferences; Survey; Factor analysis;
D O I
10.1007/978-3-030-89394-1_23
中图分类号
学科分类号
摘要
In this paper we explore connections between players' preferences in gameplay and their desire to listen to game music. Music always takes place in cultural contexts and the activity of music listening is likewise entangled with versatile cultural practices. This is arguably evident in the case of game music since the primary context of encountering it is the active and participatory experience of gameplay. By analyzing survey data (N = 403) collected from the UK, we investigate how contextual preferences in gameplay activities predict fondness for game music. It was found that player preference for Aggression and Exploration are two precedents for liking game music. These findings indicate that a better understanding of the extra-musical qualities of game music is crucial for making sense of its overall attractiveness and meaningfulness.
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页码:304 / 318
页数:15
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