Cyber Gamification: Implementing Gamified Adaptive Learning Environments for Effective Cyber Security Teams Education

被引:0
|
作者
Alothman, Basil [1 ]
机构
[1] Kuwait Coll Sci & Technol KCST, Kuwait, Kuwait
关键词
Education Innovation; Gamification; Adaptive Learning Systems; Educational Game Design;
D O I
10.1145/3669947.3669953
中图分类号
F0 [经济学]; F1 [世界各国经济概况、经济史、经济地理]; C [社会科学总论];
学科分类号
0201 ; 020105 ; 03 ; 0303 ;
摘要
This research explores the integration of cyber gamification and adaptive learning techniques in cybersecurity education, specifically enhancing cybersecurity teams' learning experience and efficacy. The primary contribution of this research is developing an innovative educational platform that customises learning content based on individual and cyber security experience team performance. This platform introduces gamified elements, such as interactive challenges, role-playing scenarios, and reward systems, to cultivate a highly engaging and motivational learning environment. Empirical results from the deployment of this system indicate a substantial improvement in both individual and collective cybersecurity knowledge and skills. The platform's adaptability ensures the continuous relevance of the learning content, aligning with the latest developments and trends in the cybersecurity field. This approach presents a significant shift from traditional cybersecurity education methods, proposing a more engaged and interactive cybersecurity gaming and education model that promises to better prepare the team's knowledge for the evolving landscape of cyber awareness, threats, and security measures.
引用
收藏
页码:33 / 40
页数:8
相关论文
共 50 条
  • [31] Design Considerations for Cyber Security Testbeds: A Case Study on a Cyber Security Testbed for Education
    Frank, Maximilian
    Leitner, Maria
    Pahi, Timea
    2017 IEEE 15TH INTL CONF ON DEPENDABLE, AUTONOMIC AND SECURE COMPUTING, 15TH INTL CONF ON PERVASIVE INTELLIGENCE AND COMPUTING, 3RD INTL CONF ON BIG DATA INTELLIGENCE AND COMPUTING AND CYBER SCIENCE AND TECHNOLOGY CONGRESS(DASC/PICOM/DATACOM/CYBERSCI, 2017, : 38 - 46
  • [32] Adaptive Gamification for Learning Environments
    Lavoue, Elise
    Monterrat, Baptiste
    Desmarais, Michel
    George, Sebastien
    IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 2019, 12 (01): : 16 - 28
  • [33] The human factor in cyber security education
    Lugo, Ricardo G.
    Sutterlin, Stefan
    Knox, Benjamin James
    Bukauskas, Linas
    Brilingaite, Agne
    Maennel, Olaf Manuel
    FRONTIERS IN EDUCATION, 2023, 8
  • [34] Cyber Security Education and Future Provision
    Davies, Gaynor
    Qasem, Mamoun
    Elmisery, Ahmed M.
    SERVICE-ORIENTED COMPUTING, ICSOC 2020, 2021, 12632 : 612 - 626
  • [35] Assessing the consistency of cyber security education
    Furnell, Steven
    Stavrou, Eliana
    2024 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE, EDUCON 2024, 2024,
  • [36] Simulating cyber security management: A gamified approach to executive decision making
    Tonkin, Adam
    Kosasih, William
    Grobler, Marthie
    Nasim, Mehwish
    PROCEEDINGS OF THE 37TH IEEE/ACM INTERNATIONAL CONFERENCE ON AUTOMATED SOFTWARE ENGINEERING, ASE 2022, 2022,
  • [37] Towards NICE-by-Design Cybersecurity Learning Environments: A Cyber Range for SOC Teams
    Karagiannis, Stylianos
    Magkos, Emmanouil
    Karavaras, Eleftherios
    Karnavas, Antonios
    Nikiforos, Maria Nefeli
    Ntantogian, Christoforos
    JOURNAL OF NETWORK AND SYSTEMS MANAGEMENT, 2024, 32 (02)
  • [38] CYBER SECURITY IN A DIGITAL LEARNING ENVIRONMENT
    Bykov, Valeriy Yu.
    Burov, Oleksandr Yu.
    Dementievska, Nina P.
    INFORMATION TECHNOLOGIES AND LEARNING TOOLS, 2019, 70 (02) : 313 - 331
  • [39] Implications of Machine learning in Cyber Security
    Mangalraj, P.
    2019 IEEE/WIC/ACM INTERNATIONAL CONFERENCE ON WEB INTELLIGENCE WORKSHOPS (WI 2019 COMPANION), 2019, : 142 - 143
  • [40] Deep Reinforcement Learning for Cyber Security
    Thanh Thi Nguyen
    Reddi, Vijay Janapa
    IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2023, 34 (08) : 3779 - 3795