A design methodology for affective Virtual Reality

被引:1
|
作者
Dozio, Nicoló [1 ]
Marcolin, Federica [2 ]
Scurati, Giulia Wally [1 ]
Ulrich, Luca [2 ]
Nonis, Francesca [2 ]
Vezzetti, Enrico [2 ]
Marsocci, Gabriele [2 ]
La Rosa, Alba [2 ]
Ferrise, Francesco [1 ]
机构
[1] Politecnico di Milano, Department of Mechanical Engineering, Via La Masa 1, Milan,20156, Italy
[2] Politecnico di Torino, Department of Management and Production Engineering, Corso Duca degli Abruzzi 24, Turin,10129, Italy
关键词
Cost reduction - Availability - Design;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In the era of ‘metaverse’, virtual environments are gaining popularity among new multimedia contents and are also recognized as a valuable means to deliver emotional content. This is favoured by cost reduction, availability and acceptance by end-users of virtual reality technology. Creating effective virtual environments can be achieved by exploiting several opportunities: creating artificial worlds able to generate different stories, mixing sensory cues, and making the whole interactive. The design space for creating emotional virtual environments is ample, and no clear idea of how to integrate the various components exists. This paper discusses how to combine multiple design elements to elicit five distinct emotions. We developed and tested two scenarios per emotion. We present the methodology, the development of the case studies, and the results of the testing. © 2022 Elsevier Ltd
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