共 50 条
- [22] Introduction of social learning in board games [J]. ICIC Express Letters, 2009, 3 (03): : 253 - 258
- [23] EXPERIENTIAL REFLECTIVE LEARNING WITH BOARD GAMES [J]. EDULEARN15: 7TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2015, : 2302 - 2302
- [25] Using a Board Game to Reinforce Learning [J]. JOURNAL OF CONTINUING EDUCATION IN NURSING, 2014, 45 (03): : 110 - 111
- [26] Design of a Board Game With Augmented Reality [J]. FME TRANSACTIONS, 2019, 47 (02): : 253 - 257
- [27] Unboxed: Board Game Experience and Design [J]. AMERICAN JOURNAL OF PLAY, 2024, 16 (01) : 130 - 131
- [29] Quantum Reinforcement Learning Applied to Board Games [J]. 2021 IEEE/WIC/ACM INTERNATIONAL CONFERENCE ON WEB INTELLIGENCE AND INTELLIGENT AGENT TECHNOLOGY (WI-IAT 2021), 2021, : 343 - 350
- [30] Making Real Games Virtual: Tracking Board Game Pieces [J]. 19TH INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION, VOLS 1-6, 2008, : 3881 - 3884