The traditional design of cooperative games implicitly assumes that preferences are continuous. However, if agents implement tie breaking procedures, preferences are effectively lexicographic and thus discontinuous. This rouses concern over whether classic core nonemptiness theorems apply in such settings. We show that balanced NTU games may have empty cores when agents have discontinuous preferences. Moreover, exchange economies may lack coalitionally rational trades when consumers implement tie breaking rules, even if these rules are themselves continuous and convex as are all first order preferences. Results are more positive when ''utility'' is transferable. We prove that balancedness is necessary and sufficient to ensure a nonempty core in lexicographic TU games.
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Univ Kentucky, Dept Econ, Lexington, KY 40506 USA
Univ Kentucky, Dept Math, Lexington, KY 40506 USAUniv Kentucky, Dept Econ, Lexington, KY 40506 USA
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Univ Iowa, Henry B Tippie Coll Business, Dept Econ, 108 John Pappajohn Business Bldg, Iowa City, IA 52242 USAUniv Iowa, Henry B Tippie Coll Business, Dept Econ, 108 John Pappajohn Business Bldg, Iowa City, IA 52242 USA
He, Wei
Yannelis, Nicholas C.
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Univ Iowa, Henry B Tippie Coll Business, Dept Econ, 108 John Pappajohn Business Bldg, Iowa City, IA 52242 USAUniv Iowa, Henry B Tippie Coll Business, Dept Econ, 108 John Pappajohn Business Bldg, Iowa City, IA 52242 USA
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Emory Univ, Dept Econ, Atlanta, GA 30322 USAEmory Univ, Dept Econ, Atlanta, GA 30322 USA
Allison, Blake A.
Lepore, Jason J.
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Calif Polytech State Univ San Luis Obispo, Orfalea Coll Business, Dept Econ, San Luis Obispo, CA 93407 USAEmory Univ, Dept Econ, Atlanta, GA 30322 USA