Computer Game Addiction in Adolescents and Its Relationship to Chronotype and Personality

被引:66
|
作者
Vollmer, Christian [1 ]
Randler, Christoph [2 ]
Horzum, Mehmet Baris [3 ]
Ayas, Tuncay [3 ]
机构
[1] Univ Educ Heidelberg, Inst Psychol, Heidelberg, Germany
[2] Univ Educ Heidelberg, Inst Sci Geog & Technol, Neuenheimer Feld 561, D-69120 Heidelberg, Germany
[3] Sakarya Univ, Adapazari, Turkey
来源
SAGE OPEN | 2014年 / 4卷 / 01期
关键词
computer games; game addiction; chronotype; personality; adolescent;
D O I
10.1177/2158244013518054
中图分类号
C [社会科学总论];
学科分类号
03 ; 0303 ;
摘要
This study assessed the relationship between computer game addiction and computer game usage time, age, gender, BIG-5 personality, and chronotype. Seven hundred and forty-one adolescents from Turkey responded to questionnaires on these topics. We found that computer game addiction, computer game usage time, and chronotype were related with each other. Evening-oriented, younger, and male students had higher computer game addiction scores than morning-oriented, older, and female students. Furthermore, extraverted and agreeable students reported lower computer game addiction. No significant relationship was observed between students' computer game addiction scores and openness to experience, conscientiousness. We conclude that evening types may be more prone to computer game addiction than morning types.
引用
收藏
页数:9
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