共 50 条
- [1] On the Translation of Video Games [J]. JOURNAL OF SPECIALISED TRANSLATION, 2006, (06): : 22 - 36
- [2] VIDEO GAMES INDUSTRY - PROSPECTS AND CHALLENGES [J]. ELECTRONICS INFORMATION & PLANNING, 1995, 22 (11): : 582 - 592
- [3] Challenges of the development of video games in Spain [J]. ADCOMUNICA-REVISTA CIENTIFICA DE ESTRATEGIAS TENDENCIAS E INNOVACION EN COMMUNICACION, 2015, (09): : 197 - 201
- [4] Video games and children's books in translation [J]. JOURNAL OF SPECIALISED TRANSLATION, 2009, (11): : 234 - 247
- [5] Incompatible: The Challenges in Preserving Taiwanese Video Games [J]. PROCEEDINGS OF THE 2021 PACIFIC NEIGHBORHOOD CONSORTIUM ANNUAL CONFERENCE AND JOINT MEETINGS (PNC): SUSTAINABLE DIGITAL HERITAGE, 2021,
- [6] Lost in Translation: Video Games Becoming Cultural Heritage? [J]. CULTURAL SOCIOLOGY, 2019, 13 (04) : 444 - 460
- [7] Video games localisation: Posing new challenges to the translator [J]. PERSPECTIVES-STUDIES IN TRANSLATION THEORY AND PRACTICE, 2006, 14 (04): : 306 - 323
- [9] Innovation and regulation of video games: technological challenges in Colombia [J]. REVISTA CES DERECHO, 2023, 14 (01): : 17 - 30
- [10] Translation and Localization of Video Games: An Analysis of Uncharted 4 in Turkish [J]. CONNECTIST-ISTANBUL UNIVERSITY JOURNAL OF COMMUNICATION SCIENCES, 2022, (62): : 91 - 122