共 50 条
- [1] Tangible interaction and tabletops: New horizons for children's games [J]. Marco, J. (javi.marco@unizar.es), 1600, Inderscience Enterprises Ltd. (05): : 2 - 4
- [2] Tangible Interaction on Tabletops for Elderly People [J]. ENTERTAINMENT COMPUTING - ICEC 2011, 2011, 6972 : 440 - +
- [3] Tangible influence: Towards a new interaction paradigm for computer games [J]. ENTERTAINMENT COMPUTING - ICEC 2004, 2004, 3166 : 68 - 79
- [4] Tangible Interaction for Children's Creative Learning: A Review [J]. C&C'21: PROCEEDINGS OF THE 13TH CONFERENCE ON CREATIVITY AND COGNITION, 2021,
- [5] Immersive Multiplayer Games With Tangible and Physical Interaction [J]. IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART A-SYSTEMS AND HUMANS, 2010, 40 (01): : 147 - 157
- [6] Designing Tangible and Multitouch Games for Autistic Children [J]. COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS, ICCHP 2014, PT I, 2014, 8547 : 502 - 505
- [7] Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other's Actions [J]. PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018), 2018,
- [8] Eliciting Social Biases in Children using Tangible Games [J]. PROCEEDINGS OF THE 2018 ACM CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC 2018), 2018, : 632 - 637
- [9] Multimodal Analysis of Preschool Children's Embodied Interaction with a Tangible Programming Environment [J]. HUMAN-COMPUTER INTERACTION. MULTIMODAL AND NATURAL INTERACTION, HCI 2020, PT II, 2020, 12182 : 443 - 462
- [10] TanCreator: A Tangible Tool for Children to Create Augmented Reality Games [J]. PROCEEDINGS OF THE 2018 ACM INTERNATIONAL JOINT CONFERENCE ON PERVASIVE AND UBIQUITOUS COMPUTING AND PROCEEDINGS OF THE 2018 ACM INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS (UBICOMP/ISWC'18 ADJUNCT), 2018, : 82 - 85