On building an object-oriented parallel virtual reality system

被引:1
|
作者
Sobota, Branislav [1 ]
Korecko, Stefan [1 ]
Hrozek, Frantisek [1 ]
机构
[1] Tech Univ Kosice, Fac Elect Engn & Informat, Dept Comp & Informat, Letna 9, SK-04120 Kosice, Slovakia
来源
OPEN COMPUTER SCIENCE | 2012年 / 2卷 / 03期
关键词
virtual reality; virtual object; stepwise refinement; parallel computing;
D O I
10.2478/s13537-012-0016-6
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
The paper deals with an issue of a design, development and implementation of a fully immersive virtual reality (VR) system and corresponding virtual worlds, specified in an object-oriented fashion. A virtual world object structure, reflecting a division of VR system into subsystems with respect to affected senses, is introduced. It also discusses virtual worlds building process, utilizing the software development technique of stepwise refinement, and possibilities of parallel processing in VR systems. The final part describes a VR system that has been implemented at the home institution of the authors according to some of the ideas presented here.
引用
收藏
页码:261 / 271
页数:11
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