This paper discusses the possible role of VR in stress management research. After analyzing the current research in this area, we propose to use VR for triggering a broad empowerment process within the optimal experience induced by a high sense of presence. Specifically, we intend to use VR for manipulating experience-related self-efficacy and mood following the emotion-focused therapy approach. On one side, we use a vivid VR experience - a beautiful island or a green hill landscape - to induce an optimal experience. On the other side, we combine relaxation techniques to cope with a general stressful situation, and cognitive techniques to change the meaning of the event. In this process, emotional status plays a critical role for achieving an optimal experience. So, the protocol includes a specific focus on emotional control based on three phases: emotional awareness, emotion regulation, and transforming emotion.
机构:
Brown Univ, Sch Med, Dept Psychiat & Human Behav, Providence, RI 02912 USA
Boston Coll, Dept Psychol & Neurosci, Chestnut Hill, MA 02467 USABrown Univ, Sch Med, Dept Psychiat & Human Behav, Providence, RI 02912 USA