Colour Calibration of a Head Mounted Display for Colour Vision Research Using Virtual Reality

被引:19
|
作者
Raquel Gil Rodríguez
Florian Bayer
Matteo Toscani
Dar’ya Guarnera
Giuseppe Claudio Guarnera
Karl R. Gegenfurtner
机构
[1] Justus-Liebig-Universität Giessen,Department of Psychology
[2] Norwegian University of Science and Technology,Department of Computer Science
[3] University of York,undefined
关键词
Head mounted display; Virtual reality; Colour calibration; Colorimeter; Spectroradiometer; Colour vision; Colour constancy;
D O I
10.1007/s42979-021-00855-7
中图分类号
学科分类号
摘要
Virtual reality (VR) technology offers vision researchers the opportunity to conduct immersive studies in simulated real-world scenes. However, an accurate colour calibration of the VR head mounted display (HMD), both in terms of luminance and chromaticity, is required to precisely control the presented stimuli. Such a calibration presents significant new challenges, for example, due to the large field of view of the HMD, or the software implementation used for scene rendering, which might alter the colour appearance of objects. Here, we propose a framework for calibrating an HMD using an imaging colorimeter, the I29 (Radiant Vision Systems, Redmond, WA, USA). We examine two scenarios, both with and without using a rendering software for visualisation. In addition, we present a colour constancy experiment design for VR through a gaming engine software, Unreal Engine 4. The colours of the objects of study are chosen according to the previously defined calibration. Results show a high-colour constancy performance among participants, in agreement with recent studies performed on real-world scenarios. Our studies show that our methodology allows us to control and measure the colours presented in the HMD, effectively enabling the use of VR technology for colour vision research.
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