Define and exploit guidelines for interactive redesign of products’ User eXperience

被引:0
|
作者
Stefano Filippi
Barbara Motyl
机构
[1] DPIA - University of Udine,
关键词
Product User eXperience; Interactive UX redesign guidelines; Mental models; irMMs-based method; CUE model;
D O I
暂无
中图分类号
学科分类号
摘要
Nowadays, User eXperience (UX) is one of the main concerns in developing innovative products. This research develops the way to define and exploit guidelines for interactive redesign of the UX of products. Because of their origin, these guidelines will encompass all UX characteristics reputed as meaningful like usefulness, subjective feelings, motivational aspects, emotions, etc.; moreover, the redesign suggestions offered by these guidelines, as well as the procedures to collect and analyse the data to define other guidelines and suggest the best ways to implement them, push different competencies (engineers, UX experts, psychologists, etc.) to work in synergy, just like an interactive design context requires.
引用
收藏
页码:51 / 54
页数:3
相关论文
共 50 条
  • [11] User Experience Design of User Generated Content Products
    Ma, Hongyuan
    Design, User Experience, and Usability: Design Thinking and Methods, Pt I, 2016, 9746 : 94 - 104
  • [12] USER EXPERIENCE DESIGN FOR THE INTERACTIVE CLASSROOM TECHNOLOGY
    Stoica, Adrian
    Thorseth, Trond Morten
    Pein, Raoul Pascal
    Hansen-Nygard, Gabrielle
    Stav, John Birger
    5TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI 2012), 2012, : 1507 - 1515
  • [13] User experience in interactive computer game development
    Sellar, T
    COMPUTER HUMAN INTERACTION: PROCEEDINGS, 2004, 3101 : 675 - 681
  • [14] Quantifying interactive user experience on thin clients
    Tolia, N
    Andersen, DG
    Satyanarayanan, M
    COMPUTER, 2006, 39 (03) : 46 - +
  • [15] User Experience Redesign Based on the Emotional Interaction Needs of Bullet Screen
    Chen, Xin
    Zhu, Xuanlin
    ADVANCES IN USABILITY, USER EXPERIENCE, WEARABLE AND ASSISTIVE TECHNOLOGY, AHFE 2021, 2021, 275 : 621 - 629
  • [16] Enhancing a Personality-Based User Selection Tool to Maximize User eXperience Redesign Effectiveness
    Filippi, Stefano
    Bellio, Ruggero
    ADVANCES IN USABILITY, USER EXPERIENCE, WEARABLE AND ASSISTIVE TECHNOLOGY, AHFE 2021, 2021, 275 : 969 - 975
  • [17] Identification for product service system redesign modules based on user experience
    Chen M.
    Chen D.
    Chu X.
    Chu, Xuening (xnchu@sjtu.edu.cn), 2016, CIMS (22): : 2522 - 2529
  • [18] Extending the user experience to localized products
    Yang, Yanxia
    USABILITY AND INTERNATIONALIZATION, PT 2, PROCEEDINGS: GLOBAL AND LOCAL USER INTERFACES, 2007, 4560 : 285 - 292
  • [19] User Experience Milestones Structuring the Development of Experience Products
    Kremer, Simon
    Michailidou, Ioanna
    von Saucken, Constantin
    Lindemann, Udo
    DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN PRACTICE, PT IV, 2014, 8520 : 308 - 318
  • [20] Evaluating the User Experience in Interactive Installations: A Case Study
    Camilla, V. L. T.
    Celso, A. R. L.
    Duarte, Emanuel Felipe
    Cecilia, Maria C.
    PROCEEDINGS OF THE 18TH BRAZILIAN SYMPOSIUM ON HUMAN FACTORS IN COMPUTING SYSTEMS (IHC 2019), 2019,