A kinematic and EMG dataset of online adjustment of reach-to-grasp movements to visual perturbations

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作者
Mariusz P. Furmanek
Madhur Mangalam
Mathew Yarossi
Kyle Lockwood
Eugene Tunik
机构
[1] Northeastern University,Department of Physical Therapy, Movement and Rehabilitation Sciences
[2] The Jerzy Kukuczka Academy of Physical Education in Katowice,Institute of Sport Sciences
[3] Northeastern University,Department of Electrical and Computer Engineering
[4] Northeastern University,Department of Bioengineering
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Control of reach-to-grasp movements for deft and robust interactions with objects requires rapid sensorimotor updating that enables online adjustments to changing external goals (e.g., perturbations or instability of objects we interact with). Rarely do we appreciate the remarkable coordination in reach-to-grasp, until control becomes impaired by neurological injuries such as stroke, neurodegenerative diseases, or even aging. Modeling online control of human reach-to-grasp movements is a challenging problem but fundamental to several domains, including behavioral and computational neuroscience, neurorehabilitation, neural prostheses, and robotics. Currently, there are no publicly available datasets that include online adjustment of reach-to-grasp movements to object perturbations. This work aims to advance modeling efforts of reach-to-grasp movements by making publicly available a large kinematic and EMG dataset of online adjustment of reach-to-grasp movements to instantaneous perturbations of object size and distance performed in immersive haptic-free virtual environment (hf-VE). The presented dataset is composed of a large number of perturbation types (10 for both object size and distance) applied at three different latencies after the start of the movement.
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