Parallel Rendering and Animation of Subdivision Surfaces on the Cell BE Processor

被引:0
|
作者
L. Benini
R. Grottesi
S. Morigi
M. Ruggiero
机构
[1] University of Bologna,DEIS
[2] ARM,Department of Mathematics
[3] University of Bologna,undefined
关键词
Parallel computing; Cell processor; Subdivision surfaces; Laplacian mesh deformation;
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中图分类号
学科分类号
摘要
In this work we propose a parallel graphics pipeline for real-time interactive editing, processing and rendering of smooth surface primitives on the Cell BE. Our approach integrates a special patch-based geometry shader for subdivision surface targeting high-performance single-chip multi-core platforms. We describe a combination of algorithmic, architectural and back-end optimizations that enable us to render smooth subdivision surfaces in real-time and to dynamically deform 3D models represented by subdivision surfaces.
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页码:494 / 521
页数:27
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