共 50 条
- [22] Supporting Older Adults in Using Complex User Interfaces with Augmented Reality [J]. ASSETS'19: THE 21ST INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS AND ACCESSIBILITY, 2019, : 661 - 663
- [24] Using integrated technology to create quality care for older adults: a feasibility study [J]. INFORMATICS FOR HEALTH & SOCIAL CARE, 2019, 44 (03): : 246 - 261
- [25] USER-CENTERED DESIGN AND FEASIBILITY OF A GAME FOR BALANCE TRAINING IN OLDER ADULTS [J]. GERONTOLOGIST, 2012, 52 : 450 - 450
- [29] A gamified augmented reality vocational training program for adults with intellectual and developmental disabilities: A pilot study on acceptability and effectiveness [J]. FRONTIERS IN PSYCHIATRY, 2022, 13