共 50 条
- [1] Transforming teachers' self-narratives about game-based learning [J]. ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2024, 72 (02): : 1225 - 1248
- [2] TEACHERS' EXPERIENCES AND PRACTICES WITH GAME-BASED LEARNING [J]. 13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019), 2019, : 8575 - 8583
- [3] A COMPARISON OF TEACHERS' AND PUPILS' PERCEPTIONS ON GAME-BASED LEARNING [J]. INTED2011: 5TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2011, : 1184 - 1193
- [4] Teachers' Many Roles in Game-Based Learning Projects [J]. PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 359 - 367
- [5] Increasing teachers' creativity through Game-Based Learning [J]. PROCEEDINGS OF THE 5TH INTERNATIONAL CONFERENCE ON VIRTUAL LEARNING, ICVL 2010, 2010, : 467 - 470
- [7] Authoring Game-Based Learning Activities that are Manageable by Teachers [J]. ERCIM NEWS, 2020, (120): : 17 - 18
- [8] Support Structures and Activities for Teachers Preparing for Game-Based Learning [J]. 30TH INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION, ICCE 2022, VOL 2, 2022, : 325 - 335
- [10] Teaching the Relevance of Game-Based Learning to Preschool and Primary Teachers [J]. ADULT EDUCATION IN UNIVERSITIES: LOCAL AND REGIONAL PERSPECTIVES, 2014, 142 : 640 - 646