机构:University of Debrecen Faculty of Humanities,Department of Work and Social Psychology, Institute of Psychology
Győző Kurucz
Attila Körmendi
论文数: 0引用数: 0
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机构:University of Debrecen Faculty of Humanities,Department of Work and Social Psychology, Institute of Psychology
Attila Körmendi
机构:
[1] University of Debrecen Faculty of Humanities,Department of Work and Social Psychology, Institute of Psychology
[2] University of Debrecen Faculty of Humanities,Department of Personality and Clinical Psychology, Institute of Psychology
来源:
Journal of Gambling Studies
|
2012年
/
28卷
关键词:
Near miss;
Slot machine;
Game preference;
Detection of near miss;
D O I:
暂无
中图分类号:
学科分类号:
摘要:
Near misses are a special kind of reinforcement which increases one’s desire to play. The aim of this paper is to examine the perception of near misses in normal population. We used a slot machine simulation running on a PC, where participants had to play four rounds with different near miss ratios (0, 15, 30 and 45%). Our sample consisted of 159 individuals with mean age of 22.8 and with no or little gambling experience. For data analysis we used chi-squared goodness-of-fit test and exact binomial test. Despite the fact, that there was a notable effect of near misses results showed that the subjects could not perceive trials of them.