S4-SLAM: A real-time 3D LIDAR SLAM system for ground/watersurface multi-scene outdoor applications

被引:0
|
作者
Bo Zhou
Yi He
Kun Qian
Xudong Ma
Xiaomao Li
机构
[1] Southeast University,School of Automation
[2] Shanghai University,School of Mechatronic Engineering and Automation
来源
Autonomous Robots | 2021年 / 45卷
关键词
Multi-scene mapping; LIDAR odometry; SLAM; Loop detection; Scan matching;
D O I
暂无
中图分类号
学科分类号
摘要
For outdoor ground/watersurface multi-scene applications with sparse feature points, high moving speed and high dynamic noises, a real-time 3D LIDAR SLAM system (S4-SLAM) for unmanned vehicles/ships is proposed in this paper, which is composed of the odometry function in front-end and the loop closure function in back-end. Firstly, linear interpolation is used to eliminate the motion distortion caused by robot motions in the data pre-processing step. Two nodes are constructed in the odometry function: the localization node combines the improved Super4PCS with the standard ICP to realize a coarse-to-fine scan matching and outputs the location information of the robot at a high frequency (5 Hz); the correction node introduces a local map with dynamic voxel grid storage structure, which can accelerate the NDT(Normal Distributions Transform) matching process between key-frames and the local map, and then corrects the localization node at a low frequency (1 Hz) to obtain more accurate location information. In the loop closure function, a location-based loop detection approach is introduced and the overlap rate of point clouds is used to verify the loops, so that the global optimization can be carried out to obtain high-precision trajectory and map estimates. The proposed method has been extensively evaluated on the KITTI odometry benchmark and also tested in real-life campus and harbor environments. The results show that our method has low dependence on GPS/INS, high positioning accuracy (with the global drift under 1%) and good environmental robustness.
引用
收藏
页码:77 / 98
页数:21
相关论文
共 50 条
  • [21] A Staged Real-Time Ground Segmentation Algorithm of 3D LiDAR Point Cloud
    Deng, Weiye
    Chen, Xiaoping
    Jiang, Jingwei
    ELECTRONICS, 2024, 13 (05)
  • [22] Accurate 3D LiDAR SLAM System Based on Hash Multi-Scale Map and Bidirectional Matching Algorithm
    Ma, Tingchen
    Kong, Lingxin
    Ou, Yongsheng
    Xu, Sheng
    SENSORS, 2024, 24 (12)
  • [23] Combining Depth-estimation-based Multi-spectral Photometric Stereo and SLAM for Real-time Dense 3D Reconstruction
    Xu, Yuanhong
    Dong, Pei
    Lu, Liang
    Dong, Junyu
    Qi, Lin
    PROCEEDINGS OF THE 4TH INTERNATIONAL CONFERENCE ON COMMUNICATION AND INFORMATION PROCESSING (ICCIP 2018), 2018, : 81 - 85
  • [24] Semi-Direct Multimap SLAM System for Real-Time Sparse 3-D Map Reconstruction
    Xie, Hongyu
    Zhang, Dong
    Wang, Jun
    Zhou, MengChu
    Cao, Zhengcai
    Hu, Xiaobo
    Abusorrah, Abdullah
    IEEE TRANSACTIONS ON INSTRUMENTATION AND MEASUREMENT, 2023, 72
  • [25] Real-time 3D Mapping using a 2D Laser Scanner and IMU-aided Visual SLAM
    Chen, Mengxiao
    Yang, Shaowu
    Yi, Xiaodong
    Wu, Dan
    2017 IEEE INTERNATIONAL CONFERENCE ON REAL-TIME COMPUTING AND ROBOTICS (RCAR), 2017, : 297 - 302
  • [26] Real-Time Autonomous Ground Vehicle Navigation in Heterogeneous Environments Using a 3D LiDAR
    Pfrunder, Andreas
    Borges, Paulo V. K.
    Romero, Adrian R.
    Catt, Gavin
    Elfes, Alberto
    2017 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS), 2017, : 2601 - 2608
  • [27] Sensor-Fusion Based Real-Time 3D Outdoor Scene Reconstruction and Analysis on a Moving Mobile Outdoor Robot
    Kuhnert, Lars
    Kuhnert, Klaus-Dieter
    KUNSTLICHE INTELLIGENZ, 2011, 25 (02): : 117 - 123
  • [28] Real-time freehand 3D ultrasound system for clinical applications
    Welch, JN
    Johnson, JA
    Bax, MR
    Badr, R
    So, S
    Krummel, T
    Shahidi, R
    MEDICAL IMAGING 2001: VISUALIZATION, DISPLAY, AND IMAGE-GUIDED PROCEDURES, 2001, 4319 : 724 - 730
  • [29] A Scene Graph-Oriented Particle System for Real-Time 3D Graphics
    Grudzinski, Jakub
    COMPUTER VISION AND GRAPHICS, 2009, 5337 : 430 - 440
  • [30] RMSD: A 3D Real-time Mid-Level Scene Description System
    Georgiev, Kristiyan
    Lakaemper, Rolf
    2013 IEEE WORKSHOP ON ROBOT VISION (WORV), 2013, : 177 - 183