共 50 条
- [41] Designing Authentic Emotions for Non-Human Characters. A Study Evaluating Virtual Affective Behavior DIS'17: PROCEEDINGS OF THE 2017 ACM CONFERENCE ON DESIGNING INTERACTIVE SYSTEMS, 2017, : 477 - 487
- [42] Incorporating Intentional and Emotional Behaviors into a Virtual Human for Better Customer-Engineer-Interaction CONTEL 2009: PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON TELECOMMUNICATIONS, 2009, : 163 - +
- [47] Human Identification Using Neural Network-Based Classification of Periodic Behaviors in Virtual Reality 25TH 2018 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2018, : 657 - 658
- [49] Human-AI Co-Dancing: Evolving Cultural Heritage through Collaborative Choreography with Generative Virtual Characters PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON MOVEMENT AND COMPUTING, MOCO 2024, 2024,
- [50] Association of Game Events with Facial Animations of Computer-Controlled Virtual Characters Based on Probabilistic Human Reaction Modeling APPLIED SCIENCES-BASEL, 2020, 10 (16):