Untethered gesture acquisition and recognition for virtual world manipulation

被引:3
|
作者
Demirdjian D. [1 ]
Ko T. [1 ]
Darrell T. [1 ]
机构
[1] Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of Technology, Cambridge
关键词
Support Vector Machine; Hide Markov Model; Virtual World; Support Vector Machine Classifier; Gesture Recognition;
D O I
10.1007/s10055-005-0155-3
中图分类号
学科分类号
摘要
Humans use a combination of gesture and speech to interact with objects and usually do so more naturally without holding a device or pointer. We present a system that incorporates user body-pose estimation, gesture recognition and speech recognition for interaction in virtual reality environments. We describe a vision-based method for tracking the pose of a user in real time and introduce a technique that provides parameterized gesture recognition. More precisely, we train a support vector classifier to model the boundary of the space of possible gestures, and train Hidden Markov Models (HMM) on specific gestures. Given a sequence, we can find the start and end of various gestures using a support vector classifier, and find gesture likelihoods and parameters with a HMM. A multimodal recognition process is performed using rank-order fusion to merge speech and vision hypotheses. Finally we describe the use of our multimodal framework in a virtual world application that allows users to interact using gestures and speech. © Springer-Verlag London Limited 2005.
引用
收藏
页码:222 / 230
页数:8
相关论文
共 50 条
  • [31] Gesture-Based Manipulation of Virtual Terrains on an Augmented Reality Environment
    Ribeiro, Allan Amaral
    Oliveira, Douglas C. B.
    Silva, Rodrigo L. S.
    [J]. 2017 19TH SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY (SVR), 2017, : 1 - 7
  • [32] Real World Hand Gesture Interaction in Virtual Reality
    Zhang, Qi
    Zhu, Wenzhe
    Zhu, Qing
    [J]. 2019 3RD INTERNATIONAL CONFERENCE ON MACHINE VISION AND INFORMATION TECHNOLOGY (CMVIT 2019), 2019, 1229
  • [33] Human robot interaction for manipulation tasks based on stroke gesture recognition
    Li, Jiajun
    Tao, Jianguo
    Ding, Liang
    Gao, Haibo
    Deng, Zongquan
    Luo, Yang
    Li, Zhandong
    [J]. INDUSTRIAL ROBOT-THE INTERNATIONAL JOURNAL OF ROBOTICS RESEARCH AND APPLICATION, 2017, 44 (06): : 700 - 710
  • [34] Direct manipulation interface using multiple cameras for hand gesture recognition
    Utsumi, A
    Ohya, J
    [J]. IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA COMPUTING AND SYSTEMS, PROCEEDINGS, 1998, : 264 - 267
  • [35] The Effect of Static and Dynamic Gesture Presentation on the Recognition of Two Manipulation Gestures
    Yu, Wenyuan
    Liu, Ye
    Fu, Xiaolan
    [J]. HUMAN-COMPUTER INTERACTION: INTERACTION TECHNOLOGIES, HCI INTERNATIONAL 2018, PT III, 2018, 10903 : 366 - 379
  • [36] Interactive Design With Gesture and Voice Recognition in Virtual Teaching Environments
    Fang, Ke
    Wang, Jing
    [J]. IEEE ACCESS, 2024, 12 : 4213 - 4224
  • [37] Research on Gesture Recognition and Interaction of Virtual Collaborative Disassembly Training
    Hu, Zhaoyong
    Sun, Shuquan
    Wu, Yueming
    Yan, Hansheng
    Zhu, Teng
    [J]. 2021 IEEE 7TH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY (ICVR 2021), 2021, : 246 - 253
  • [38] Virtual TouchPad: Hand Gesture Recognition For Smartphone With Depth Camera
    Wong, Wei-Sheng
    Hsu, Shih-Chung
    Huang, Chung-Lin
    [J]. 2015 IEEE INTERNATIONAL CONFERENCE ON CONSUMER ELECTRONICS - TAIWAN (ICCE-TW), 2015, : 214 - 215
  • [39] Research on 3D Gesture Recognition in Virtual Maintenance
    Yan, Yuling
    Chen, Minye
    Cao, Xiaojie
    [J]. PROCEEDINGS OF THE 4TH INTERNATIONAL CONFERENCE ON COMMUNICATION AND INFORMATION PROCESSING (ICCIP 2018), 2018, : 58 - 61
  • [40] Manipulating Objects through Hand Gesture Recognition in Virtual Environment
    Rautaray, Siddharth S.
    Agrawal, Anupam
    [J]. ADVANCES IN PARALLEL, DISTRIBUTED COMPUTING, 2011, 203 : 270 - 281