Procedural models for cartoon cracks and fractures animations

被引:0
|
作者
Jing Liao
Jinhui Yu
机构
[1] Zhejiang University,State Key Lab of CAD&CG
来源
The Visual Computer | 2012年 / 28卷
关键词
Procedural modeling; Cracks and fractures; Non-photorealistic rendering; Cartoon animation;
D O I
暂无
中图分类号
学科分类号
摘要
We present an approach for animating cracks and fractures in cartoon style. In our method we take a 2D hand-drawn object as input and then construct a 2.5D model of the object in order to approximate the object volume. Next, we generate the Voronoi textures on the 2.5D object model for visual abstraction of cartoon cracks. Further, cracking gaps on the Voronoi textures are widened progressively until Voronoi cells split apart and finally fall onto ground according to simplified physical rules. With minimum user intervention, our model is able to generate cartoon cracks and fractures animations procedurally, as demonstrated by examples given in the paper.
引用
收藏
页码:869 / 875
页数:6
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