Traditional Japanese crafting presentation system based on VR and Kansei information processing techniques

被引:0
|
作者
Sugita, K [1 ]
Miyakawa, A [1 ]
Kohsaka, Y [1 ]
Hashimoto, K [1 ]
Shibata, Y [1 ]
机构
[1] Iwate Prefectural Univ, Fac Software & Informat Sci, Takizawa, Iwate 0200173, Japan
关键词
D O I
10.1109/PADSW.2000.884556
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Technical evolution of traditional crafting industries by multimedia and network technologies performs very important role to survive in modern industrialization in the world. In this paper we propose a three-dimensional CG presentation system using Kansei information processing and Virtual Reality technologies. A large number of data concerned with traditional Japanese fittings are stored in the database distributed over Internet. User can easily retrieve the desired fittings according to his/her Kansei and design not only the traditional Japanese interior but also combine those with western interior to build creative and original houses, hotels and other buildings. We built a prototype system in which user can also walk through the designed virtual space as a Japanese room organized by Japanese traditional fitting in Taturu-Hama-Cho and interactively change those fittings by the selected ones based on his Kansei from the distributed databases over Internet. As a result, we could verified the usefulness of our suggested system not only for Japanese crafting presentation fields but also for worldwide design industries.
引用
收藏
页码:225 / 230
页数:4
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