The Model of Game-based Learning in Fire Safety for Preschool Children

被引:1
|
作者
Zaini, Nur Atiqah [1 ]
Noor, Siti Fadzilah Mat [1 ]
Wook, Tengku Siti Meriam Tengku [1 ]
机构
[1] Univ Kebangsaan Malaysia, Fac Informat Sci & Technol, SOFTAM, Res Ctr Software Technol & Management, Bangi 43600, Selangor, Malaysia
关键词
Game-based learning; fire safety; user-centered design; effectiveness; KNOWLEDGE;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
The Model of Game-based Learning in Fire Safety developed for preschool children to educate them in learning fire safety issues. Due to the lack of awareness towards fire hazard, there are few factors that have arisen regarding this issue such as children's ages, experiences and knowledge. The main objective of this study is to identify the user requirements of preschool children in developing the Model of Game-Based Learning in Fire Safety. This study involved six preschool children of Tabika Kemas Kampung Berawan, Limbang Sarawak by using User-Centered Design method. The ability of cognitive, behavior and psychomotor skills are the main aspects to develop the model. Thus, to lower the risk of injuries during practical training in real situation, there is a need to educate them using the technology of tablet. Therefore, a prototype has been developed known as APi Game-Based Learning as a platform for children to learn about fire safety issues. Hence, this APi prototype developed to validate the Model of Game-Based Learning in Fire Safety development for preschool children. Thus, the finding of the study showed the engagement of children in learning fire safety through game improved their knowledge, behavior and psychomotor skills. Overall, this study makes an important contribution in determining the usability on the level of effectiveness towards preschool children through active learning.
引用
收藏
页码:167 / 175
页数:9
相关论文
共 50 条
  • [21] An Adaptive Game-Based Learning Strategy for Children Road Safety Education and Practice in Virtual Space
    Khan, Noman
    Muhammad, Khan
    Hussain, Tanveer
    Nasir, Mansoor
    Munsif, Muhammad
    Imran, Ali Shariq
    Sajjad, Muhammad
    [J]. SENSORS, 2021, 21 (11)
  • [22] A Model to Identify Affordances for Game-Based Sustainability Learning
    Fabricatore, Carlo
    Lopez, Ximena
    [J]. PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2, 2014, : 99 - 109
  • [23] Does Game-Based Learning Exist or is it Merely Game-Based Teaching?
    Pivec, Paul
    [J]. PROCEEDINGS OF THE 3RD EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2009, : 318 - 324
  • [24] Game-Based Learning: The Learning Revolution
    Shah, Taimur Ali
    Irfan, Mian Muhammad
    Saleem, Maimoona
    Taj, Jonaid Aftab
    [J]. BULLETIN OF THE TECHNICAL COMMITTEE ON LEARNING TECHNOLOGY, 2010, 12 (02): : 27 - 29
  • [25] Digital game-based learning
    Bryce, D
    [J]. TRAINING & DEVELOPMENT, 2001, 55 (06): : 86 - 88
  • [26] Game-based learning in chemistry
    Gupta, Tanya
    Albing, Gregory
    Rosenbaum, Joshua
    [J]. ABSTRACTS OF PAPERS OF THE AMERICAN CHEMICAL SOCIETY, 2017, 253
  • [27] Foundations of Game-Based Learning
    Plass, Jan L.
    Homer, Bruce D.
    Kinzer, Charles K.
    [J]. EDUCATIONAL PSYCHOLOGIST, 2015, 50 (04) : 258 - 283
  • [28] Exploring Children's Requirements for Game-Based Learning Environments
    Nousiainen, Tuula
    Kankaanranta, Marja
    [J]. ADVANCES IN HUMAN-COMPUTER INTERACTION, 2008, 2008
  • [29] CREATIVITY AND GAME-BASED LEARNING
    Tomos, Florica
    Shabalina, Olga
    Malliarakis, Christos
    Balan, Oana
    Mozelius, Peter
    [J]. 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 6726 - 6735
  • [30] Conscientiousness in Game-Based Learning
    Yi, Liu
    Zhou, Qiqi
    Xiao, Tan
    Qing, Ge
    Mayer, Igor
    [J]. SIMULATION & GAMING, 2020, 51 (05) : 712 - 734